Post by hexxus on May 23, 2011 19:21:59 GMT -5
Name Marlazen (Honorific; M'laz)
Pronunciation marr-LAHZ-en
Age 19 turns
Season Born in Summer
Gender Male
Sexuality Bisexual
Appearance
Marlazen is built like a draft horse, so to speak. He is a big barrel-chested, with large arms and hands. That, actually, is where the draft horse kind of similarities end. His waist and legs look almost scrawny in comparison to how big his upper half in, which he's quick to blame on a quick metabolism and him running about like a wherry with it's head chopped off. He had always been someone who was used to hard labor and work, and that certainly is the cause for how muscled his upper body and arms are. He doesn't mean for it to be so awkward, and has been working on trying to even out the difference between the two.
His skin is only slightly tanned, still more pinkish-pale than he'd like it to be, although he certainly should get a medal for trying hard enough to turn it to some sultry olive. Freckles cloud over his shoulders and upper back, spanning out even over his chest. It's genetics that had cursed him with somewhat fair skin that he's beaten into submission with prolonged exposure to sunlight, but clearly that isn't enough for it to change at all. It's also genetics that cursed him with that bright splash of red hair. He keeps it short, messily short, with the sides of his head nearly shorn down while he allows the top to stay a little longer. Most of the time he keeps it under some sort of knit hat or bandana of fabric. He had always been terribly aware of how bright it was, and really he's been teased enough for it to try and smuggle it away.
His eyes, though, are a mellow blue type of color, edging on near a seaweed green with dark freckles of black spotting here and there. He isn't someone who likes to draw attention to how he looks, only because really it doesn't seem to come up as an issue in his mind. He's active, and because of that he dresses in clothing that's easy to move in. Shirts and pants really are fine for him, anything too gaudy or uptight and he'd feel ridiculously restricted. He does have a few metal rings on his fingers, one that he had made into bands himself. He'll claim that they were only for training as a Smith, but clearly he has some attachment to it to keep them on for so long.
Personality
Mix some ridiculousness with a hero complex and you'll end up with Marlazen. The boy is incredibly foolhardy, consistently jumping without thinking head first into things. He doesn't like to wait, and enjoys the satisfaction of instant gratification instead of sitting around squirming waiting for something to happen. Mar is an individual who lives with his heart on his sleeves, he's never been one able to hold a lie for a long time, only because his body language would backstab him immediately. If he's overjoyed, it'll be all over his face, and if he's downtrodden that, too, will be etched clear as the sky across his features.
He lives exuberantly, using every fiber of his being in whatever he does. Mar may not be the sharpest tool in the shed, but he has a big heart, and an even bigger sense of adventure. Marlazen dreams of adventure, of the wind whipping through his hair, his knees scraped and raw, and his muscles alive with burning passion for simply living. He is a thrill-seeker, an adrenaline junkie with a seemingly endless supply of enthusiasm. Mar gets excited about nearly everything, once an idea slips into his mind he'll go hurdling off into ideas and hopes building on said idea. This, though, always builds him up for the eventual downfall if plans don't go through. Mar puts his merit and pride into what he does, and when someone falls short or doesn't give their all to back up their word he ends up flustered and hurt.
This, though, had led him to stay far away from all sorts of flakiness. If Mar says he'll do something, oh he'll do it. He is, if anything, loyal and trustworthy. The boy does what he says, and sees no point in straying from that--oh, well, unless it means punishment. He dislikes getting told off as much as the next person, and usually he'll invent some sort of colorful and fantastical excuse to try and soften any blow that comes his way. His temperament is near endless, and he knows how to tolerate even the most dreadful of people rather well, unless someone was to betray him. Sure, Mar knows how to defend, to throw a punch and to take one smiling the whole time. To be defeated, to him, is to be defeated mentally. Someone can only break you when they break your spirit, not your bones.
Family (if any)
parents;
Morntin; father, Smithcrafter
Serzilan; mother, Holder
siblings;
Moztan; 25 turns; brother; Journeyman Smither
Sornzil; 21 turns; brother; Journeyman Smither
Sezran; 17 turns; brother; Candidate (at Telgar)
Orzintan; 15 turns; Apprentice Smither
Mertinlan; 14 turns; Apprentice Healer
Location Originally from High Reaches Hold, Currently at Trelis Weyr
Rank Dragon Candidate, Journeyman Smither
History
Mar had been brought up in High Reaches Hold, he being the third child out of six, and all of them had been male. The throng of sons that his parents had were both a curse and a blessing. His father, a high ranked Smithcrafter, of course had herded all of the young men into the same direction underneath him. Marlazen had also followed through, finding the hard work with his hands incredibly cathartic and inspiring. He didn't think much of it, always assuming he'd be working with his family and going through the methods of the Craft System. Having his brothers there working with him melded together a type of work and play environment. They would have friendly challenges, sneaking trickery and pranks that often would have their superiors and, if it was really bad, their father rounding down on them with a torrent of scoldings.
Mar was nearing the end of his Apprentice stage and getting close to walking the tables into Journeymanhood when the Weyr had put out riders on Search. Marlazen was the first of his family ever to be approached by a dragonrider, and the idea of standing before a Clutch was an adventure he couldn't resist. He would have to leave his close-knit family, yes, but to bring the honor of having a dragonman among them would surely make up for that heartache, right? The boy agreed, and he assumed the position of a candidate at High Reaches Weyr. Candidacy was something that he looked forward to, although as he spend turns there he found himself growing nervous. Marlazen was beginning to doubt the chances of him actually being worthy of Searching as of late, mainly due to the fact that he had been left standing at plenty of Hatchings with nothing to show for it.
It was during this time that Mar actually took his leave from Weyr-life for a bit, going back to what he knew so well beforehand, Smithing. He progressed further, training under those at High Reaches Hold again. His family didn't mention or bring up how Weyr-life was, only due to the fact that it could bring up some sour emotions. Mar only pushed himself to work harder at what he was doing. Mar had never been someone to stay in a funk for long, and his thirst for achieving what he could propelled him to walk the tables into Journeymanhood at the age of seventeen turns. It was a turn ago that Mar was actually Searched again, this time by someone from Trelis Weyr--and oh how that made his attention spike. He accepted and, since then, been at Trelis doing his best to fit in as much as he can. As of late his attention is almost wholly centered on that new clutch, and oh how he's aching to accomplish what he had missed out on before, Impressing a dragon.
Craft Smithing
Ranking Journeyman
Strengths Metalsmithing; tools, jewelry
Weaknesses Glass-smithing, Stonesmithing, Gemcutting
Dragon/Wher Preference
To be completely serious, I would be happy to see him with anything at all. I would be happy with anything between a dragon with a more solid and sobering personality that would perhaps ground him a bit, or maybe one just as foolhardy and thrill-seeking as he to push him even farther. It would even be fun to see him with a complete grouch to counter his optimistic blabbering!~
As for mauling, oh go for it if you see it applicable! He's probably flaunt it as battle wounds. As for how bad? I'd prefer if he didn't lose a limb, but then again that would be dangerously fun to work with also. I love torturing my characters, so pretty much anything is fair game!
Pronunciation marr-LAHZ-en
Age 19 turns
Season Born in Summer
Gender Male
Sexuality Bisexual
Appearance
Marlazen is built like a draft horse, so to speak. He is a big barrel-chested, with large arms and hands. That, actually, is where the draft horse kind of similarities end. His waist and legs look almost scrawny in comparison to how big his upper half in, which he's quick to blame on a quick metabolism and him running about like a wherry with it's head chopped off. He had always been someone who was used to hard labor and work, and that certainly is the cause for how muscled his upper body and arms are. He doesn't mean for it to be so awkward, and has been working on trying to even out the difference between the two.
His skin is only slightly tanned, still more pinkish-pale than he'd like it to be, although he certainly should get a medal for trying hard enough to turn it to some sultry olive. Freckles cloud over his shoulders and upper back, spanning out even over his chest. It's genetics that had cursed him with somewhat fair skin that he's beaten into submission with prolonged exposure to sunlight, but clearly that isn't enough for it to change at all. It's also genetics that cursed him with that bright splash of red hair. He keeps it short, messily short, with the sides of his head nearly shorn down while he allows the top to stay a little longer. Most of the time he keeps it under some sort of knit hat or bandana of fabric. He had always been terribly aware of how bright it was, and really he's been teased enough for it to try and smuggle it away.
His eyes, though, are a mellow blue type of color, edging on near a seaweed green with dark freckles of black spotting here and there. He isn't someone who likes to draw attention to how he looks, only because really it doesn't seem to come up as an issue in his mind. He's active, and because of that he dresses in clothing that's easy to move in. Shirts and pants really are fine for him, anything too gaudy or uptight and he'd feel ridiculously restricted. He does have a few metal rings on his fingers, one that he had made into bands himself. He'll claim that they were only for training as a Smith, but clearly he has some attachment to it to keep them on for so long.
Personality
Mix some ridiculousness with a hero complex and you'll end up with Marlazen. The boy is incredibly foolhardy, consistently jumping without thinking head first into things. He doesn't like to wait, and enjoys the satisfaction of instant gratification instead of sitting around squirming waiting for something to happen. Mar is an individual who lives with his heart on his sleeves, he's never been one able to hold a lie for a long time, only because his body language would backstab him immediately. If he's overjoyed, it'll be all over his face, and if he's downtrodden that, too, will be etched clear as the sky across his features.
He lives exuberantly, using every fiber of his being in whatever he does. Mar may not be the sharpest tool in the shed, but he has a big heart, and an even bigger sense of adventure. Marlazen dreams of adventure, of the wind whipping through his hair, his knees scraped and raw, and his muscles alive with burning passion for simply living. He is a thrill-seeker, an adrenaline junkie with a seemingly endless supply of enthusiasm. Mar gets excited about nearly everything, once an idea slips into his mind he'll go hurdling off into ideas and hopes building on said idea. This, though, always builds him up for the eventual downfall if plans don't go through. Mar puts his merit and pride into what he does, and when someone falls short or doesn't give their all to back up their word he ends up flustered and hurt.
This, though, had led him to stay far away from all sorts of flakiness. If Mar says he'll do something, oh he'll do it. He is, if anything, loyal and trustworthy. The boy does what he says, and sees no point in straying from that--oh, well, unless it means punishment. He dislikes getting told off as much as the next person, and usually he'll invent some sort of colorful and fantastical excuse to try and soften any blow that comes his way. His temperament is near endless, and he knows how to tolerate even the most dreadful of people rather well, unless someone was to betray him. Sure, Mar knows how to defend, to throw a punch and to take one smiling the whole time. To be defeated, to him, is to be defeated mentally. Someone can only break you when they break your spirit, not your bones.
Family (if any)
parents;
Morntin; father, Smithcrafter
Serzilan; mother, Holder
siblings;
Moztan; 25 turns; brother; Journeyman Smither
Sornzil; 21 turns; brother; Journeyman Smither
Sezran; 17 turns; brother; Candidate (at Telgar)
Orzintan; 15 turns; Apprentice Smither
Mertinlan; 14 turns; Apprentice Healer
Location Originally from High Reaches Hold, Currently at Trelis Weyr
Rank Dragon Candidate, Journeyman Smither
History
Mar had been brought up in High Reaches Hold, he being the third child out of six, and all of them had been male. The throng of sons that his parents had were both a curse and a blessing. His father, a high ranked Smithcrafter, of course had herded all of the young men into the same direction underneath him. Marlazen had also followed through, finding the hard work with his hands incredibly cathartic and inspiring. He didn't think much of it, always assuming he'd be working with his family and going through the methods of the Craft System. Having his brothers there working with him melded together a type of work and play environment. They would have friendly challenges, sneaking trickery and pranks that often would have their superiors and, if it was really bad, their father rounding down on them with a torrent of scoldings.
Mar was nearing the end of his Apprentice stage and getting close to walking the tables into Journeymanhood when the Weyr had put out riders on Search. Marlazen was the first of his family ever to be approached by a dragonrider, and the idea of standing before a Clutch was an adventure he couldn't resist. He would have to leave his close-knit family, yes, but to bring the honor of having a dragonman among them would surely make up for that heartache, right? The boy agreed, and he assumed the position of a candidate at High Reaches Weyr. Candidacy was something that he looked forward to, although as he spend turns there he found himself growing nervous. Marlazen was beginning to doubt the chances of him actually being worthy of Searching as of late, mainly due to the fact that he had been left standing at plenty of Hatchings with nothing to show for it.
It was during this time that Mar actually took his leave from Weyr-life for a bit, going back to what he knew so well beforehand, Smithing. He progressed further, training under those at High Reaches Hold again. His family didn't mention or bring up how Weyr-life was, only due to the fact that it could bring up some sour emotions. Mar only pushed himself to work harder at what he was doing. Mar had never been someone to stay in a funk for long, and his thirst for achieving what he could propelled him to walk the tables into Journeymanhood at the age of seventeen turns. It was a turn ago that Mar was actually Searched again, this time by someone from Trelis Weyr--and oh how that made his attention spike. He accepted and, since then, been at Trelis doing his best to fit in as much as he can. As of late his attention is almost wholly centered on that new clutch, and oh how he's aching to accomplish what he had missed out on before, Impressing a dragon.
Craft Smithing
Ranking Journeyman
Strengths Metalsmithing; tools, jewelry
Weaknesses Glass-smithing, Stonesmithing, Gemcutting
Dragon/Wher Preference
To be completely serious, I would be happy to see him with anything at all. I would be happy with anything between a dragon with a more solid and sobering personality that would perhaps ground him a bit, or maybe one just as foolhardy and thrill-seeking as he to push him even farther. It would even be fun to see him with a complete grouch to counter his optimistic blabbering!~
As for mauling, oh go for it if you see it applicable! He's probably flaunt it as battle wounds. As for how bad? I'd prefer if he didn't lose a limb, but then again that would be dangerously fun to work with also. I love torturing my characters, so pretty much anything is fair game!