Post by Crovin on May 27, 2011 7:15:39 GMT -5
Name: Terannel [Ter'el]
Pronunciation: TEAR-rahn-ehl [tuh-rahn]
Age: 21 Turns
Season Born in: Summer
Gender: Male
Sexuality: Heterosexual
Appearance
Teran is a man who is not small in many regards; he stands at an easy 6'5", has large hands that envelop most others that he shakes, and stands upon large feet that many tanners complain to fit inside boots. His shoulders are broad and well muscled and his hips and buttock are filled out from hard labor. His tall stature lends to a long stride that eats away ground beneath his feet, and his voice is a steady baritone much like a brook that bubbles or metal that peals.
He smiles often, a habit he picked up when he realized many folks were off-put by his large size. A smile reveals well kept teeth with canines that seem pointer than they should be, and his generous mouth is often outlined by a moustache that flows into a beard. His facial hair grows in sandy while his head coif grows in dark and is quickly sun-bleached at the tips. He generally gives the appearance of being unkempt, but when required to be formal fine attire and styled hair are shown to the world.
He isn't an expanse of rippling muscles--as much as he wishes he were. His body was never able to attain the sort of power he saw in many of the Smithcrafters and Minerfolk. He became what he is, firm enough to work, not large enough to boast. His eyes are a piercing blue, though often sparkling with his mirth or tinged with his seriousness--when required. And of all things his nails are cut with the strictest attention to length and detail--hangnails drive him crazy, as do those who bite their nails.
His skin is freckled with healthy moles and is at least partially tanned--though some work indoors has kept him from achieving the browning he seriously desires. He carries himself with a nobility that is not ignorant nor assumed, but it is merely his self-assurance and confidence. His back is heavily scarred from a childhood mishap that was luckily skin-deep and causes him no residual pain nor impairment of mobility.
When he does adopt a more serious expression he opts for a cool exterior devoid of emotion. Anger of the purest kinds can cause him to snarl--showing his canines as if a wild feline. It has been said that he is long in the eye.
Personality
Teran is passion. Whatever emotion he feels or work he must do he does so passionately. When he is happy or excited he will bellow laughter as loud as the others and is prone to spontaneity. When serious or angered he will pursue those emotions to the depths of whatever hell they came from. He is strong willed, and sometimes opinionated. He has always been the leader; whether with his family, his friends, his craft, or even his Hold. While he finds himself unable to relinquish his sense of authority to those he feels are less capable of leading, with a strong and wise authority figure he blossoms.
Dutiful. Loyal. Honorable. He will go to any lengths for his friends, for his family, for his Craft, and in the future for his Weyr. He is proud though not prideful, he understands his attributes, those tasks he excels at, and those at which he does not. He will not hesitate to ask a question, nor will he hesitate to answer one. Social. He loves meeting people, and has generally found himself to be a likeable person. He enjoys being near the center of attention--popular but not so much that he has a constant retinue of followers.
Flirty. He's had his fair share of women, and will want his fair share of more. He would flirt with his own mother, he would flirt with his own father--in fact he has. However his flirting rarely goes past that point unless the receiver is someone who genuinely interests him--for whatever reason. He is like a fire burning brightly in the night, a beacon--at least this is how he sees himself, and he is sure to always pay back to those who do him good. He builds friendships on trust and loyalty as much as he buys contacts with barter and trade.
Curious. There is very little he doesn't want to know or experience, very little he isn't ready to jump feet-first into for the sake of exploration. With all of this it is surprising to know that he is a listener. You cannot build friendships and allies based upon your own self-confidence--he listens. As a leader this makes him wise and generally loved, he will consider everyone's opinions and ideas even before his own, and will always allow others to criticize or guide his own ideas. He builds his own personal empire on these compromises, discussions, promises, and payments.
Creative, though not in any artistic sense. He cannot draw, or write songs, and though he can perhaps carry a passable tune, it is nothing Harper-worthy. He has a great love of ideas, invention, problem-solving, problem-fixing. He will try a new type of harness or a new carving method and be completely happy--even if it fails--simply to have tried. He can be found sometimes attempting to dye his weyrhide new colours--even if the plants sting and burn him.
In everything Teran does, there is passion. He is not wherry-brained, nor does he do something partway only to abandon it. For him, all of Pern is his redfruit, and it is there for the plucking, peeling, squeezing, and eating. His self-confidence and opinionated nature gives him a lack of fear when it comes to expression, and he is always truthfully blunt. This, paired with his handling of possible friends and relationships can lead him to sour people early. While he tries to be a middle-of-the-road gets along with everyone person, it's hard for him to quell any opinions he has about a person or a situation. In essence he can be extremely hard to handle unless someone specifically understands his personality. Once past those impenetrable walls he proves to be quite the friend.
Family (if any)
Master Miner Siternus - Father
Journeyman Smith Pallaria - Mother
Apprentice Smith Corsta - Sister
Location From Telgar At Trelis Weyr
Rank Dragon Candidate
History
Teran was born to a family of Crafters, and not just any crafters--crafters of terra. Of dirt, and heat, of sweat, and blood. He was born to two hard working members of Telgar, Miner and Smith. Crafterblood he was, and Crafter he was to stay--forever. He Apprenticed at 8 Turns, choosing to follow his mother into Smithing--a choice that turned out right later as he grew to what would be an uncomfortable height in a Mineshaft. He was put in charge of the other Apprentices early something that was at first seen as favouritism and earned him no few attempted beatings and angry remarks. He learned how to fight and how to grow a thick skin early.
He proved himself through his Apprenticeship and eventually earned the respect of most of Telgar's Smithcraft children. He ran a tight but forgiving hall and made everyone feel important. He learned more about leading than he actually learned about Smithing--so he was destined to stay at Apprentice rank permanently, probably even if he hadn't been swept away by a Searchdragon. He found the strengths of each Apprentice and helped their Masters tailor their teaching to benefit them, something that brought around a new breed of Smithcrafters--many of them well onto Master status as we speak.
The responsibility was good for him, it helped him grow into a firm man who didn't take his position for granted, and it taught him humility--he would never be half as good as most of the people whose learning he organized. Though this position would cause him turmoil for that very reason. Forever an Apprentice to Telgar, forever the lad who was a ladder for others but not for himself--would he ever have a niche that he truly fit?
The Searchdragon found him late, or perhaps he had always been too busy to be found at all. His parents were not wholly thrilled about losing their son to the Weyrs, but they admitted to themselves in private that he had been stagnating and needed change. If one of those dragons chose him, then perhaps he was destined to be a Dragonman, and really it was obvious that he was never meant to be Craftfolk. If it kept their son busy and loyal to a place in Pern rather than Holdless, the Smith and Minecrafter parents would be well pleased.
Craft Apprentice Smithcrafter - Class Coordinator
Ranking Rankless
Strengths Leadership, Understanding, Loyal
Weaknesses Workaholic, Tunnel-vision, Spontaneous, Self-doubts, Self-Confident, Runs his friendships like trader ties, Can be mistrustful at first.
Dragon Preference
What you think he would ride. What you think I could play. ETC
Pronunciation: TEAR-rahn-ehl [tuh-rahn]
Age: 21 Turns
Season Born in: Summer
Gender: Male
Sexuality: Heterosexual
Appearance
Teran is a man who is not small in many regards; he stands at an easy 6'5", has large hands that envelop most others that he shakes, and stands upon large feet that many tanners complain to fit inside boots. His shoulders are broad and well muscled and his hips and buttock are filled out from hard labor. His tall stature lends to a long stride that eats away ground beneath his feet, and his voice is a steady baritone much like a brook that bubbles or metal that peals.
He smiles often, a habit he picked up when he realized many folks were off-put by his large size. A smile reveals well kept teeth with canines that seem pointer than they should be, and his generous mouth is often outlined by a moustache that flows into a beard. His facial hair grows in sandy while his head coif grows in dark and is quickly sun-bleached at the tips. He generally gives the appearance of being unkempt, but when required to be formal fine attire and styled hair are shown to the world.
He isn't an expanse of rippling muscles--as much as he wishes he were. His body was never able to attain the sort of power he saw in many of the Smithcrafters and Minerfolk. He became what he is, firm enough to work, not large enough to boast. His eyes are a piercing blue, though often sparkling with his mirth or tinged with his seriousness--when required. And of all things his nails are cut with the strictest attention to length and detail--hangnails drive him crazy, as do those who bite their nails.
His skin is freckled with healthy moles and is at least partially tanned--though some work indoors has kept him from achieving the browning he seriously desires. He carries himself with a nobility that is not ignorant nor assumed, but it is merely his self-assurance and confidence. His back is heavily scarred from a childhood mishap that was luckily skin-deep and causes him no residual pain nor impairment of mobility.
When he does adopt a more serious expression he opts for a cool exterior devoid of emotion. Anger of the purest kinds can cause him to snarl--showing his canines as if a wild feline. It has been said that he is long in the eye.
Personality
Teran is passion. Whatever emotion he feels or work he must do he does so passionately. When he is happy or excited he will bellow laughter as loud as the others and is prone to spontaneity. When serious or angered he will pursue those emotions to the depths of whatever hell they came from. He is strong willed, and sometimes opinionated. He has always been the leader; whether with his family, his friends, his craft, or even his Hold. While he finds himself unable to relinquish his sense of authority to those he feels are less capable of leading, with a strong and wise authority figure he blossoms.
Dutiful. Loyal. Honorable. He will go to any lengths for his friends, for his family, for his Craft, and in the future for his Weyr. He is proud though not prideful, he understands his attributes, those tasks he excels at, and those at which he does not. He will not hesitate to ask a question, nor will he hesitate to answer one. Social. He loves meeting people, and has generally found himself to be a likeable person. He enjoys being near the center of attention--popular but not so much that he has a constant retinue of followers.
Flirty. He's had his fair share of women, and will want his fair share of more. He would flirt with his own mother, he would flirt with his own father--in fact he has. However his flirting rarely goes past that point unless the receiver is someone who genuinely interests him--for whatever reason. He is like a fire burning brightly in the night, a beacon--at least this is how he sees himself, and he is sure to always pay back to those who do him good. He builds friendships on trust and loyalty as much as he buys contacts with barter and trade.
Curious. There is very little he doesn't want to know or experience, very little he isn't ready to jump feet-first into for the sake of exploration. With all of this it is surprising to know that he is a listener. You cannot build friendships and allies based upon your own self-confidence--he listens. As a leader this makes him wise and generally loved, he will consider everyone's opinions and ideas even before his own, and will always allow others to criticize or guide his own ideas. He builds his own personal empire on these compromises, discussions, promises, and payments.
Creative, though not in any artistic sense. He cannot draw, or write songs, and though he can perhaps carry a passable tune, it is nothing Harper-worthy. He has a great love of ideas, invention, problem-solving, problem-fixing. He will try a new type of harness or a new carving method and be completely happy--even if it fails--simply to have tried. He can be found sometimes attempting to dye his weyrhide new colours--even if the plants sting and burn him.
In everything Teran does, there is passion. He is not wherry-brained, nor does he do something partway only to abandon it. For him, all of Pern is his redfruit, and it is there for the plucking, peeling, squeezing, and eating. His self-confidence and opinionated nature gives him a lack of fear when it comes to expression, and he is always truthfully blunt. This, paired with his handling of possible friends and relationships can lead him to sour people early. While he tries to be a middle-of-the-road gets along with everyone person, it's hard for him to quell any opinions he has about a person or a situation. In essence he can be extremely hard to handle unless someone specifically understands his personality. Once past those impenetrable walls he proves to be quite the friend.
Family (if any)
Master Miner Siternus - Father
Journeyman Smith Pallaria - Mother
Apprentice Smith Corsta - Sister
Location From Telgar At Trelis Weyr
Rank Dragon Candidate
History
Teran was born to a family of Crafters, and not just any crafters--crafters of terra. Of dirt, and heat, of sweat, and blood. He was born to two hard working members of Telgar, Miner and Smith. Crafterblood he was, and Crafter he was to stay--forever. He Apprenticed at 8 Turns, choosing to follow his mother into Smithing--a choice that turned out right later as he grew to what would be an uncomfortable height in a Mineshaft. He was put in charge of the other Apprentices early something that was at first seen as favouritism and earned him no few attempted beatings and angry remarks. He learned how to fight and how to grow a thick skin early.
He proved himself through his Apprenticeship and eventually earned the respect of most of Telgar's Smithcraft children. He ran a tight but forgiving hall and made everyone feel important. He learned more about leading than he actually learned about Smithing--so he was destined to stay at Apprentice rank permanently, probably even if he hadn't been swept away by a Searchdragon. He found the strengths of each Apprentice and helped their Masters tailor their teaching to benefit them, something that brought around a new breed of Smithcrafters--many of them well onto Master status as we speak.
The responsibility was good for him, it helped him grow into a firm man who didn't take his position for granted, and it taught him humility--he would never be half as good as most of the people whose learning he organized. Though this position would cause him turmoil for that very reason. Forever an Apprentice to Telgar, forever the lad who was a ladder for others but not for himself--would he ever have a niche that he truly fit?
The Searchdragon found him late, or perhaps he had always been too busy to be found at all. His parents were not wholly thrilled about losing their son to the Weyrs, but they admitted to themselves in private that he had been stagnating and needed change. If one of those dragons chose him, then perhaps he was destined to be a Dragonman, and really it was obvious that he was never meant to be Craftfolk. If it kept their son busy and loyal to a place in Pern rather than Holdless, the Smith and Minecrafter parents would be well pleased.
Craft Apprentice Smithcrafter - Class Coordinator
Ranking Rankless
Strengths Leadership, Understanding, Loyal
Weaknesses Workaholic, Tunnel-vision, Spontaneous, Self-doubts, Self-Confident, Runs his friendships like trader ties, Can be mistrustful at first.
Dragon Preference
What you think he would ride. What you think I could play. ETC