Post by Aarin on Nov 24, 2011 1:31:51 GMT -5
Name A'rin (Aarin)
Pronunciation a-rɪn
Age 18 Turns
Season Born in Spring
Gender Male
Sexuality (Aromantic) Asexual
Appearance You know, it’s kind of hard to remember what that Aarin kid looks like. You see him hovering around a lot, but you never really see him unless you really seek him out. I know you can always tell him apart from most folk because he really does prefer his muted colors. Greens, greys, browns… I think I saw him in a dark navy blue once. Maybe. Uh… he’s a pretty tall kid. Definitely taller than me, anyway. Hehe. A mess of dusty brown hair on his head- practically his most defining feature! He’s pretty tan, what with him almost always being outside watching the herds when he’s not inside tending after individual animals. A fair bit of muscle on him, too. Makes sense. The craft requires a lot of heavy lifting. Hm. Pretty limby, that one. Has a lot of limbs about him. Long ‘uns. They’d be a lot more awkward if they weren’t as thick as they are. Let’s see, let’s see…
You know, you think a kid like that would stand out more. Especially with the tall bit. But no, I really can’t say that he does- that’s probably why you haven’t found him yet. When he’s not around, he usually is around… well, yeah. Obviouslyl. What I mean to say is when he’s not in a tree, he usually can be found around large groups of people, keeping at the edges. He slumps over a bit, almost self-consciously, but I don’t know if he really is, what with that vacant look in his eye. I’d say the best way to find him in a crowd is to look at the edges. He’ll almost always be there. He has about as many words to him as he has stubby limbs. Wouldn’t do him much good to be in the middle of all that. Les’see… Never got a good look at his eyes, but I’m pretty sure they were pretty light. Adds to that whole far-away feel he has going on. Well, I’m sure you shouldn’t have too much trouble finding him. Either look up in a tree or around people or in the barn. If you see him, you’ll recognize him immediately.
Personality When Aarin was a child, he was well-behaved and always wanted to please. He would do what you asked without a second thought, and believed anything you told him. He was completely trusting of anyone and everyone. However, the closer Aarin marched towards puberty, the more distant he became. Oh, he still spent ample time with his parents and friends in the Hold, but he started to stare at things that no one else could see, and his voice almost sounded like he was standing about ten yards further away. Instead of being the energetic child he once was, by the time he was twelve, he was quiet and meek, and completely unprovokable. Of course, this worried his parents immensely, and they took him to a Healer to see what was wrong with him. However, the Healer could determine nothing was physically or mentally wrong with that lad, and determined that he had just come into the person he was going to be.
While his parents initially felt like they had lost their son, Aarin went on to prove that no, he was still their little boy. He was still every bit as helpful (and even still a bit gullible) as he was when he was younger. In fact, he seemed determined to do what he could, in his detached way. His complete unflappability lent well to his working with the Beastcraft, with whom he eventually took up Apprenticeship. Though his constant daydreaming and zoning out drew the ire of his masters, he was still a willing mind and absorbed (most) of the information given to him. Of course, he always had the habit, or perhaps the ability, to sneak away from situations completely unnoticed, only to turn up in other ones without anyone knowing how he got from point A to B. He also retains a tendency to lurk on the outsides of conversations, listening rather than participating, and therefore always knows a lot more about other people than anyone ever learns about him. It just adds to his distant and unnerving- at least to humans, anyway- air.
Aarin always speaks quietly, slowly, and with very pronounced articulation almost entirely clear of accent. With his towering frame and propensity for leaning forward just a little bit, he should, by all accounts, appear to be looming. However, considering the typical clothing he wears and his overall demeanor, he tends more to blend into the background, and it is more likely that the eye will pass over him than be drawn to him. He never looks entirely there, even on the rare occasions that he is having a direct conversation with a person. His gaze tends to go over their right shoulder, looking past them at something unknowable, and his quiet response lends one to believing that he is thinking about something else entirely different from the conversation at hand. And, to be fair, he probably is. He always is thinking about something, but he is keeping a mental tab on what is being said to him, just a step away from utilizing the brain’s ability to be able to parrot back whatever has been said to them in the past eight seconds. He can be somewhat offputting, but he does mean well. Just don’t let his disconcerting ogle scare you off.
Family (if any) Father Vernol, Master Woodcrafter
Ephemri, Weyrfolk
Location Trelis Weyr
Rank Weyrling/Former Journeyman Beastcrafter
History Nerat was one of the most well-established Holds on the mainland, and certainly had its abundance of crafters and Holders. When the captain of a boat said that he was bringing people to Trelis Weyr one night in a bar, the somewhat impulsive Vernol, a master Woodcrafter who specialized in more traditional furniture making (as opposed to that woven bamboo-like stuff that most Nerat Holders were so fond of), sent in a letter to the Woodcrafthall to ask to be reassigned. Vernol and Emphri, his Holder wife, were not on the boat of the captain who first sparked the idea, but the two made their way to the island not two months after the idea first popped into the Woodcrafter’s head. Even though Nerat is fairly close to Trelis, it was a long journey, but it had little negative effect on their twelve year-old son, the quiet and slightly disconcerting Aarin. Once the family had set up shop in Trelis Weyr, where there were far fewer people and therefore more to to, Aarin demanded to be put to work. The craft that he eventually asked for Apprenticeship in somewhat surprised his parents, but they could not argue with his choice. With so many animals to feed, the Beastcraft was more than happy to take up a pair of willing hands.
Aarin’s aptitude with the animals was immediately recognized. His presence was very soothing to the animals who were being checked up on by the veterinarian Beastcrafters, or were being artificially inseminated. Though it looked as if he were daydreaming, he picked up the information he was taught fairly decently. When assigned work, he finished it to completion, and then would be found not moments later staring off into the middle distance, seated on a fence. He never seemed bothered that he was raising animals for slaughter, though he did seem to enjoy working with the runnerbeasts quite a bit, almost as if he could take more joy in them because he knew they would not be hunted down, and he would get to enjoy their company longer. Whenever he would go haring off, he could typically be found in a tree near the horse pastures.
The passing of the Senior Queen is always a time of political and social upheaval in any Weyr. It is also a time of much compromise. A lot of people were not pleased with the fact that someone so young took the reins of the Weyr after Sahelli, and even Vernol and Ephemri considered, briefly, going back to Nerat. However, now, with even fewer people about, those that were left had to pick up the slack, and the two got lost in their work, and eventually came to accept the new administration. Aarin, of course, was completely copasetic about the entire event. People died, things changed. Such was the way life was. The new dragon colors were definitely a shock to even him, but they were not deformed. They still were functioning dragons that could fight Thread, so why not accept them with open arms? The only real thing that was different about them was that they were strange colors. It was bound to happen eventually. There was once a White dragon, why not red and orange and black? It made sense to him- what didn’t was people who found it appalling. Well, people tend to be adverse to change a lot of the time anyway, so he accepted that too. Otherwise, Aarin tended to be too immersed in his studies, work, or simply his own thoughts to really care overmuch about Weyr politics. It only affected him peripherally. As long as there were animals to care for, he would have something to do.
When eventually the time came for Candidates, usually Aarin was looked right over. In fact, he simply was never around when anyone came a looking, and he never really seemed to come to mind when they were looking for Candidates in-Weyr. However, more recently, with the Weyr more desperate than ever, even though Aarin was getting on in years, he was scouted out. After all, if he was good with animals, it would stand to reason that he would be good with dragons, too. If not that, maybe he could stand in at a Wher hatching, but it would do him no good to go losing limbs. If he did not go to the dragons, the Beastcrafthall would definitely want him back. After all, he was on his way to being a Master himself of hoofed beast medicine (Aarin was well aware of the fact that he would just be saving the animals’ lives now so that they could be slaughtered later). Crafthalls did not put that much effort into a person just to lose them from the craft. So reluctantly, they let Aarin be dragged away for the dragonriders, because who knew? He might be pretty decent at it… even if he was a complete space case.
Aarin underwent Candidate training, and quietly went about the chores assigned to him every day. Of course, he had absolutely no intention of actually Impressing. Rather, he wanted to learn more about the dragons and experience them on a more personal level as a life experience. He did not think he would Impress not because he had low self-esteem, but because he was well aware of his shortcomings and honestly felt that he was not dragonrider material. He was more than confident in his skills as a Beastcrafter, though. His plan was to, after Standing, go back to his Craft with a better appreciation for the great winged guardians of the Weyr. This was not, obviously, what happened. When the time for the Hatching came, Aarin stood on the Sands and watched as the dragonets hatched and all Impressed. Unfortunately, it was the bloodiest Hatching Aarin had ever seen, and if Zekieth, the calmest and most collected Garnet, had not Impressed him, he likely would have had a lifelong fear of dragons. But Impress Aarin Zekieth did, with the stated reason that he could help his new dragon not tear everyone and everything around him to bloody strips. It was the beginning of a life that Aarin, now A'rin, had not planned for despite the fact that he was a Candidate.
Craft Beastcraft (Once upon a time...)
Ranking Journeyman
Strengths Aarin mainly dealt with the hoofed animals, such as runnerbeasts and bovines, and to a lesser extent some llamas and ovines. His consistently mild demeanor helped when dealing with the animals, as his projected calmness kept the creatures from spooking.
Weaknesses Unfortunatley, he was a bit overspecialized in the ungulate department. He couldn’t tell the head from the cloaca of a chicken, and a wherry would puzzle him to no end. It would be unlikely for even the most crazed of canines to bite him, but none would ever accept him as alpha.
Dragon
Name Zekieth
Pronunciation Zeke-E-eth
Age Hatchling
Rank Garnet
Size 33 ft.
Color Codes 2C0303
Appearance Smaller than most Garnets, Zekieth tops off at an even 33ft. He is a medium, ruby red color with darker and lighter markings. They are, as seems traditional for Garnets, tribal-like in design with thick bands and stripes. His body is proportional, except he has a longer tail that often moves on its own accord. The Garnet often will get frustrated at this, especially in his earlier years.
Personality Unlike the other Garnets, Zekieth is not psychotic or blood thirsty. He prides himself on self-control, yet is very capable of loosing it. Like his mother, he is smart and devious. That side is just kept locked up tight, and he almost fears it in a way. There is nothing he dreads more than loosing himself, and if he ever does, Zekieth has a habit of being quiet for days after and avoiding whoever was involved. Most of the time, he’s just another fighter wanting to do well and defend his home. He loves to get his claws on new things, and has a bit of an adventurous streak in him as well. NEVER GET HIM WITH ANOTHER GARNET THOUGH!! …unless you want the red boy to go crazy. Garnets have the tendency to bring out each other’s worst possible side. It’s the last thing Zekieth would want….but of course that doesn’t mean it doesn’t happen once in a while.
Mind-voice
I don't want to hurt you.
A dragon of little words, Zekieth doesn't talk all that much. When he does though, the most beautiful sound that you can imagine fills your head. It changes depending on who he is talking to, but it's still undeniably true.
Pronunciation a-rɪn
Age 18 Turns
Season Born in Spring
Gender Male
Sexuality (Aromantic) Asexual
Appearance You know, it’s kind of hard to remember what that Aarin kid looks like. You see him hovering around a lot, but you never really see him unless you really seek him out. I know you can always tell him apart from most folk because he really does prefer his muted colors. Greens, greys, browns… I think I saw him in a dark navy blue once. Maybe. Uh… he’s a pretty tall kid. Definitely taller than me, anyway. Hehe. A mess of dusty brown hair on his head- practically his most defining feature! He’s pretty tan, what with him almost always being outside watching the herds when he’s not inside tending after individual animals. A fair bit of muscle on him, too. Makes sense. The craft requires a lot of heavy lifting. Hm. Pretty limby, that one. Has a lot of limbs about him. Long ‘uns. They’d be a lot more awkward if they weren’t as thick as they are. Let’s see, let’s see…
You know, you think a kid like that would stand out more. Especially with the tall bit. But no, I really can’t say that he does- that’s probably why you haven’t found him yet. When he’s not around, he usually is around… well, yeah. Obviouslyl. What I mean to say is when he’s not in a tree, he usually can be found around large groups of people, keeping at the edges. He slumps over a bit, almost self-consciously, but I don’t know if he really is, what with that vacant look in his eye. I’d say the best way to find him in a crowd is to look at the edges. He’ll almost always be there. He has about as many words to him as he has stubby limbs. Wouldn’t do him much good to be in the middle of all that. Les’see… Never got a good look at his eyes, but I’m pretty sure they were pretty light. Adds to that whole far-away feel he has going on. Well, I’m sure you shouldn’t have too much trouble finding him. Either look up in a tree or around people or in the barn. If you see him, you’ll recognize him immediately.
Personality When Aarin was a child, he was well-behaved and always wanted to please. He would do what you asked without a second thought, and believed anything you told him. He was completely trusting of anyone and everyone. However, the closer Aarin marched towards puberty, the more distant he became. Oh, he still spent ample time with his parents and friends in the Hold, but he started to stare at things that no one else could see, and his voice almost sounded like he was standing about ten yards further away. Instead of being the energetic child he once was, by the time he was twelve, he was quiet and meek, and completely unprovokable. Of course, this worried his parents immensely, and they took him to a Healer to see what was wrong with him. However, the Healer could determine nothing was physically or mentally wrong with that lad, and determined that he had just come into the person he was going to be.
While his parents initially felt like they had lost their son, Aarin went on to prove that no, he was still their little boy. He was still every bit as helpful (and even still a bit gullible) as he was when he was younger. In fact, he seemed determined to do what he could, in his detached way. His complete unflappability lent well to his working with the Beastcraft, with whom he eventually took up Apprenticeship. Though his constant daydreaming and zoning out drew the ire of his masters, he was still a willing mind and absorbed (most) of the information given to him. Of course, he always had the habit, or perhaps the ability, to sneak away from situations completely unnoticed, only to turn up in other ones without anyone knowing how he got from point A to B. He also retains a tendency to lurk on the outsides of conversations, listening rather than participating, and therefore always knows a lot more about other people than anyone ever learns about him. It just adds to his distant and unnerving- at least to humans, anyway- air.
Aarin always speaks quietly, slowly, and with very pronounced articulation almost entirely clear of accent. With his towering frame and propensity for leaning forward just a little bit, he should, by all accounts, appear to be looming. However, considering the typical clothing he wears and his overall demeanor, he tends more to blend into the background, and it is more likely that the eye will pass over him than be drawn to him. He never looks entirely there, even on the rare occasions that he is having a direct conversation with a person. His gaze tends to go over their right shoulder, looking past them at something unknowable, and his quiet response lends one to believing that he is thinking about something else entirely different from the conversation at hand. And, to be fair, he probably is. He always is thinking about something, but he is keeping a mental tab on what is being said to him, just a step away from utilizing the brain’s ability to be able to parrot back whatever has been said to them in the past eight seconds. He can be somewhat offputting, but he does mean well. Just don’t let his disconcerting ogle scare you off.
Family (if any) Father Vernol, Master Woodcrafter
Ephemri, Weyrfolk
Location Trelis Weyr
Rank Weyrling/Former Journeyman Beastcrafter
History Nerat was one of the most well-established Holds on the mainland, and certainly had its abundance of crafters and Holders. When the captain of a boat said that he was bringing people to Trelis Weyr one night in a bar, the somewhat impulsive Vernol, a master Woodcrafter who specialized in more traditional furniture making (as opposed to that woven bamboo-like stuff that most Nerat Holders were so fond of), sent in a letter to the Woodcrafthall to ask to be reassigned. Vernol and Emphri, his Holder wife, were not on the boat of the captain who first sparked the idea, but the two made their way to the island not two months after the idea first popped into the Woodcrafter’s head. Even though Nerat is fairly close to Trelis, it was a long journey, but it had little negative effect on their twelve year-old son, the quiet and slightly disconcerting Aarin. Once the family had set up shop in Trelis Weyr, where there were far fewer people and therefore more to to, Aarin demanded to be put to work. The craft that he eventually asked for Apprenticeship in somewhat surprised his parents, but they could not argue with his choice. With so many animals to feed, the Beastcraft was more than happy to take up a pair of willing hands.
Aarin’s aptitude with the animals was immediately recognized. His presence was very soothing to the animals who were being checked up on by the veterinarian Beastcrafters, or were being artificially inseminated. Though it looked as if he were daydreaming, he picked up the information he was taught fairly decently. When assigned work, he finished it to completion, and then would be found not moments later staring off into the middle distance, seated on a fence. He never seemed bothered that he was raising animals for slaughter, though he did seem to enjoy working with the runnerbeasts quite a bit, almost as if he could take more joy in them because he knew they would not be hunted down, and he would get to enjoy their company longer. Whenever he would go haring off, he could typically be found in a tree near the horse pastures.
The passing of the Senior Queen is always a time of political and social upheaval in any Weyr. It is also a time of much compromise. A lot of people were not pleased with the fact that someone so young took the reins of the Weyr after Sahelli, and even Vernol and Ephemri considered, briefly, going back to Nerat. However, now, with even fewer people about, those that were left had to pick up the slack, and the two got lost in their work, and eventually came to accept the new administration. Aarin, of course, was completely copasetic about the entire event. People died, things changed. Such was the way life was. The new dragon colors were definitely a shock to even him, but they were not deformed. They still were functioning dragons that could fight Thread, so why not accept them with open arms? The only real thing that was different about them was that they were strange colors. It was bound to happen eventually. There was once a White dragon, why not red and orange and black? It made sense to him- what didn’t was people who found it appalling. Well, people tend to be adverse to change a lot of the time anyway, so he accepted that too. Otherwise, Aarin tended to be too immersed in his studies, work, or simply his own thoughts to really care overmuch about Weyr politics. It only affected him peripherally. As long as there were animals to care for, he would have something to do.
When eventually the time came for Candidates, usually Aarin was looked right over. In fact, he simply was never around when anyone came a looking, and he never really seemed to come to mind when they were looking for Candidates in-Weyr. However, more recently, with the Weyr more desperate than ever, even though Aarin was getting on in years, he was scouted out. After all, if he was good with animals, it would stand to reason that he would be good with dragons, too. If not that, maybe he could stand in at a Wher hatching, but it would do him no good to go losing limbs. If he did not go to the dragons, the Beastcrafthall would definitely want him back. After all, he was on his way to being a Master himself of hoofed beast medicine (Aarin was well aware of the fact that he would just be saving the animals’ lives now so that they could be slaughtered later). Crafthalls did not put that much effort into a person just to lose them from the craft. So reluctantly, they let Aarin be dragged away for the dragonriders, because who knew? He might be pretty decent at it… even if he was a complete space case.
Aarin underwent Candidate training, and quietly went about the chores assigned to him every day. Of course, he had absolutely no intention of actually Impressing. Rather, he wanted to learn more about the dragons and experience them on a more personal level as a life experience. He did not think he would Impress not because he had low self-esteem, but because he was well aware of his shortcomings and honestly felt that he was not dragonrider material. He was more than confident in his skills as a Beastcrafter, though. His plan was to, after Standing, go back to his Craft with a better appreciation for the great winged guardians of the Weyr. This was not, obviously, what happened. When the time for the Hatching came, Aarin stood on the Sands and watched as the dragonets hatched and all Impressed. Unfortunately, it was the bloodiest Hatching Aarin had ever seen, and if Zekieth, the calmest and most collected Garnet, had not Impressed him, he likely would have had a lifelong fear of dragons. But Impress Aarin Zekieth did, with the stated reason that he could help his new dragon not tear everyone and everything around him to bloody strips. It was the beginning of a life that Aarin, now A'rin, had not planned for despite the fact that he was a Candidate.
Craft Beastcraft (Once upon a time...)
Ranking Journeyman
Strengths Aarin mainly dealt with the hoofed animals, such as runnerbeasts and bovines, and to a lesser extent some llamas and ovines. His consistently mild demeanor helped when dealing with the animals, as his projected calmness kept the creatures from spooking.
Weaknesses Unfortunatley, he was a bit overspecialized in the ungulate department. He couldn’t tell the head from the cloaca of a chicken, and a wherry would puzzle him to no end. It would be unlikely for even the most crazed of canines to bite him, but none would ever accept him as alpha.
Dragon
Name Zekieth
Pronunciation Zeke-E-eth
Age Hatchling
Rank Garnet
Size 33 ft.
Color Codes 2C0303
Appearance Smaller than most Garnets, Zekieth tops off at an even 33ft. He is a medium, ruby red color with darker and lighter markings. They are, as seems traditional for Garnets, tribal-like in design with thick bands and stripes. His body is proportional, except he has a longer tail that often moves on its own accord. The Garnet often will get frustrated at this, especially in his earlier years.
Personality Unlike the other Garnets, Zekieth is not psychotic or blood thirsty. He prides himself on self-control, yet is very capable of loosing it. Like his mother, he is smart and devious. That side is just kept locked up tight, and he almost fears it in a way. There is nothing he dreads more than loosing himself, and if he ever does, Zekieth has a habit of being quiet for days after and avoiding whoever was involved. Most of the time, he’s just another fighter wanting to do well and defend his home. He loves to get his claws on new things, and has a bit of an adventurous streak in him as well. NEVER GET HIM WITH ANOTHER GARNET THOUGH!! …unless you want the red boy to go crazy. Garnets have the tendency to bring out each other’s worst possible side. It’s the last thing Zekieth would want….but of course that doesn’t mean it doesn’t happen once in a while.
Mind-voice
I don't want to hurt you.
A dragon of little words, Zekieth doesn't talk all that much. When he does though, the most beautiful sound that you can imagine fills your head. It changes depending on who he is talking to, but it's still undeniably true.